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- Content Creation (Level 2)
Curriculum
- 8 Sections
- 32 Lessons
- 20 Weeks
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- Module 1: Introduction to Esports Content CreationUpon completion of this module, you will be able to discuss the basics of the Esports industry and its different types of content.6
- 1.1Introduction to Module 1: Esports Creation
- 1.2Module 1: Lesson 1 – Introduction to Esports
- 1.3Module 1: Lesson 2 – Types of Esports Content
- 1.4Module 1 Activity: Content Portfolio Exercise (L2)
- 1.5Module 1 Check-in: Content Portfolio Exercise 1 (L2)1 Question
- 1.6Module 1 Reflection: Assignment 1 (L2)120 Days
- Module 2: Content Creation TechniquesUpon the completion of this module, you will be able to understand the different content creation techniques and best practices.5
- Module 3: Audience EngagementUpon completion of this course, you will be able to recognize the importance of audience engagement and developing strategies to keep an audience’s attention.5
- Module 4: Content Creation ToolsUpon completion of this course, you will be able to identify and select appropriate content creation tools5
- Module 5: Content CurationUpon completion of this course, you will be able to develop strategies for creating content and curating it correctly.5
- Module 6: Practice Content CreationUpon completion of this course, you will be able to apply content creation techniques to create content pieces for the Esports industry.5
- Module 7: Professional Content ProductionUpon completion of this course, you will be able to demonstrate the ability to produce and publish professional content for the Esports industry.5
- 7.1Introduction to Module 7: Professional Content Production
- 7.2Module 7: Lesson 1 – Professional Content Production Process
- 7.3Module 7: Lesson 2 – Professional Content Production Best Practices
- 7.4Module 7: Content Portfolio Exercise 7 (L2)
- 7.5Module 7 Check-in: Content Portfolio Exercise 7 & Reflection (L2)1 Question
- Module 8: Content Promotion and DistributionUpon completion of this course, you will be able to identify and use various methods to promote and distribute content.5